Legendary Equipment

Type
Endgame Gear
Tiers
1st (Temple Guard) / 2nd (Imperial)
Craft NPC
Chaos Goblin (Noria)

Overview

Legendary equipment is the highest tier of craftable gear, above Mastery. There are two tiers: 1st Legendary (Temple Guard) crafted from 10th Mastery Lightning gear, and 2nd Legendary (Imperial) crafted from maxed Temple Guard gear. Both have 100% crafting success rate.

Temple Guard (1st)
Imperial (2nd)

1st Legendary - Temple Guard

Equip requirement: Level 1,300 (weapons and armor).

Crafting Requirements

TypeBase ItemMaterialJewelsZen
Weapons / Shields+15 Lightning weapon with 16 optionsTemple Guard Anvil (150,000 Ruud)30 JoB, 30 JoS, 1 JoC, 1 JoCr500,000,000
Armor+15 Lightning armor with 16 optionsTemple Guard Soul (75,000 Ruud)30 JoB, 30 JoS, 1 JoC, 1 JoCr200,000,000

Success rate: 100%. Result: +0 Stage 1 Temple Guard item. Luck and Excellent options preserved.

Evolution System

  • Equipment progresses from +0 Stage 1 to +15 Stage 5 (75 total evolutions)
  • Each level has 5 stages - must complete all stages before advancing to next level
  • Uses Temple Guard Upgrade Stones (from Kardamahal Underground Temple monsters)
  • Success rates: 50% base, 60% with Luck, 70% with Luck + Talisman
  • Failed upgrades cause stage regression - items are never destroyed

Weapons (20 Types)

WeaponClass
Temple Guard Sword / Belief SwordDark Knight
Temple Guard Wizard StaffDark Wizard
Temple Guard Bow / QuiverFairy Elf
Temple Guard Magic Sword / Two-Handed Sword / Magic StaffMagic Gladiator
Temple Guard ScepterDark Lord
Temple Guard Stick / BookSummoner
Temple Guard ClawRage Fighter
Temple Guard LanceGrow Lancer
Temple Guard Rune MaceRune Wizard
Temple Guard Short SwordSlayer
Temple Guard Magic GunGun Crusher
Temple Guard BladeIllusion Knight
Temple Guard WW Staff / Magic BookLight Wizard
Temple Guard OrbLemuria
Temple Guard Alchemic StaffAlchemist
Temple Guard Crusade MaceCrusader

Shields (4 Types)

Dark Knight, Fairy Elf, Dark Lord, Grow Lancer

Armor Sets (17 Variants)

Each class has a Sanctuary Temple Guard set (Helm, Armor, Pants, Gloves, Boots). Elf has AGI/ENE variants, Magic Gladiator has Knight/Wizard variants.

Excellent Options

  • Fixed: Excellent DMG rate +10%
  • Random (1-2): ATK Speed +7, HP/8 on kill, MP/8 on kill, +3.4 ATK per 20 levels, +97 ATK

2nd Legendary - Imperial

Imperial equipment is the ultimate endgame gear, requiring fully maxed Temple Guard items to craft. Equip requirement: Level 1,400 (weapons and armor).

Crafting Requirements

TypeBase ItemMaterialJewelsZen
Weapons / Shields+15 Stage 5 Temple Guard weaponImperial Moru (Ruud)30 JoB, 30 JoS, 1 JoC, 1 JoCr500,000,000
Armor+15 Stage 5 Temple Guard armorImperial Soul (Ruud)30 JoB, 30 JoS, 1 JoC, 1 JoCr200,000,000

Success rate: 100%. Result: +0 Stage 1 Imperial item.

Evolution System

  • Same +0 Stage 1 to +15 Stage 5 progression as Temple Guard
  • Uses Imperial Reinforcement Stones (from Aquilas Temple monsters)
  • 12 stones per upgrade attempt + 1 JoB, 1 JoS, 2 JoL + 10,000,000 Zen
  • Success rates: 50% base, 60% with Luck, 70% with Luck + Talisman
  • Shining Imperial Reinforcement Stones (event): 60% base, 80% max
  • Failed upgrades cause stage regression - items are never destroyed

Weapon Options

  • Excellent damage chance +10%
  • Attack/Magic speed +7
  • HP/8 on monster kill
  • +3.6 ATK per 20 levels
  • +102 attack power

Shield Options

  • +3.6 defense per 20 levels
  • 5% damage reflection
  • 10% defense success increase
  • +396 max life/mana
  • -108 damage reduction

Armor Sets (19 Variants)

All classes available, including Alchemist. Dark Knight has Night/Faith variants, Fairy Elf has two variants, and Magic Gladiator has two variants.